Base board 4 piece foldaway
Buildable items are cardboard tiles
Characters (1-4 players) Each is sort of a blank slate with baseline pictures. Armor covers slots or picture. Weapons go into left or right hand. Shield in another hand. 2h weapons specified. item belt, 4 items.
Character attributes, rolled with initial 1d6. There are also bonus skills and negatives. Game can be played on multiple difficulties. One setting is these side attributes. Easy means the players each get 1 positive attributes. Normal means the players each get 1 positive and two negative attributes. Hard means the players get 1 positive and 3 negative attributes
initial class can be selected
Initial equipment randomly grabbed from common equipment stack 1 weapon, 1 shield, unless 2h weapon gets no shield. Weapon determined by class (ranged, melee, magic)
Enemy tokens have a fear amount and xp amount
Points per turn determined by total of attaching creatures and decreases by proximity to the magic circle
Darkness points based on another attribute on monster token
Light points based on damage dealt and health recovered
Two Phases
Day Phase. Identify direction of next night attach, Set up defenses, recruit characters, build, use buildings. Place characters.
Night Phase. Defenses first. Monsters Second. Defenders third.